Designing Your Dungeons & Dragons Encounters with James Gifford

James Gifford, author and illustrator of Dungeon Diaries, returns to improve your Dungeons and Dragons encounters (also applicable to any tabletop roleplaying game PATHFINDER FOR LIFE! – Ed: Robin) ENHANCING YOUR DUNGEONS & DRAGONS ENCOUNTERS Back when I was a baby goblin, I used to play Dungeon Crawler game like Torchlight and Dungeon Siege. I remember thinking they were the …

Roleplaying, Expectations, and Player Choice – The Conversation about Conversation

Setting Expectations at the Roleplaying Table – Brawling and Playing a Role   One of the tricky bits about getting a group together to play a tabletop roleplaying game is the expectation of each individual joining the group. Although a rule set appears to promote a set of expectations for play, roleplaying games are, ultimately, a group of folks sitting …

warhammer painted model dragon 40k

Who Am I? My Hero’s Journey With RPG Tabletop Gaming

Who Am I To Be Writing About Turning Geeks Into Superheroes Through Tabletop RPGs?   When I started writing articles for Coaching for Geeks, I decided I wanted to continue with an article about helping folks bring out their own gaming superheroes. But I think it’s worth talking about me and where I’m at, so that you get a better …

Dark Room Ya Die UK Games Expo

Escape Your Deathtrap: Live Performances at UK Games Expo

  There is nothing quite like the exhilaration of a live performance. I discovered to my delight that there were several seminars, workshops and live events running alongside the tabletop gaming at the UK Games Expo, each one geeky in their own way and the majority of which were priced at an incredibly reasonable five pounds per person. Bargain! Here’s …

Magical Loopholes – D&D Tips with James Gifford

Magical Loopholes – the Dungeon Master’s Dilemma Magic, by its very definition, is mysterious. And yet in many fantasy tabletop games (including Dungeons & Dragons), it is defined quite clearly in the rulebook – spell duration, components, targets, spell resistance, saving rolls…  Game designer gods do this for our own character safety, for every foolish apprentice and player will, WILL, …