Whether you are a casual or hardcore gamer, PC or console, Sony or Nintendo – you have no regrets pooling all those hours into your favourite games. But have you ever considered a career as a game designer?
A career in gaming is not limited to programming and software development (though it’s a big part), and its rewards go beyond more than just beta-testing and free games. Here are a few roads you can take, the skills you need, and advice to help you in your adventure to land your dream job in the gaming industry.
Choose a Career
There are a plethora of gaming careers, as mentioned. Besides its programmers, a game cannot reach the consumer market without coders, artists, sound engineers, voice actors, and marketers – among others. So if you think you can’t pursue a career in gaming because you lack the talent, don’t worry. Every skill has a hand in the grander scheme of game development.
Speaking to Silicon Republic, Louise Leolin, the co-founder of the London-based DinoByte Labs believes that the best way to get into game development is to start making games. “They can be little games, like a pen-and-paper board game or card games, or you can even use tools like GameMaker Studio or Stencil to create your own digital games with little to no knowledge of coding or art,” she said. Working for the industry is a different experience from playing, so designing your own simple games will give you a head start and an idea of what you are getting into.
Get Good Hardware
The most important thing in the creation of games isn’t the software; it’s the hardware. Buy a fast-processing PC, a graphics tablet, and a responsive mouse. If you really want to pursue a career in game development, invest in good gear.
If you’re not up-to-date with programmes like Java, the good news is that most of these skills can be self-taught, and developed by taking up freelance work.
Understand Your Player Base
It’s easy to learn the technical aspects of a game but conceptualising one is a real challenge. Games Industry compares games with movies – where you have seen it all, you have played it all; so how is yours going to be any different? Games are not the easiest thing to write. Diving into the psychology of who your player base is – how they think, what they want, why they like them – can greatly impact the game’s design.
A career in gaming is a great choice if you are willing to put in the effort. However, if you need help finding your purpose in life then, whether it is in the gaming industry or not, Robin Bates’s workbook can help you get started.
Post was written by Sandra Hughes